<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.1" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments for Thought Will Rise</title>
	<link>http://www.thoughtwillrise.com</link>
	<description>Rambling about Flash, web development, design, politics and whatever else I want to throw up.</description>
	<pubDate>Thu, 21 Aug 2008 01:24:46 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.1</generator>

	<item>
		<title>Comment on Fuse elastic tween example using the Zigo engine and object syntax by Ryan</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/fuse-elastic-tween-example-using-the-zigo-engine-and-object-syntax/#comment-1507</link>
		<author>Ryan</author>
		<pubDate>Thu, 31 Jan 2008 16:10:54 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/fuse-elastic-tween-example-using-the-zigo-engine-and-object-syntax/#comment-1507</guid>
					<description>Sure.  You can tween pretty much any property on any object with Fuse.</description>
		<content:encoded><![CDATA[<p>Sure.  You can tween pretty much any property on any object with Fuse.</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Fuse elastic tween example using the Zigo engine and object syntax by Jan Scheel</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/fuse-elastic-tween-example-using-the-zigo-engine-and-object-syntax/#comment-1021</link>
		<author>Jan Scheel</author>
		<pubDate>Tue, 08 Jan 2008 09:16:18 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/fuse-elastic-tween-example-using-the-zigo-engine-and-object-syntax/#comment-1021</guid>
					<description>Hi,

Is it possible to tween the button to the left with Fuse?

Kind regards,

Jan</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Is it possible to tween the button to the left with Fuse?</p>
<p>Kind regards,</p>
<p>Jan</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on FuseFX released by Ryan</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/fusefx-released/#comment-96</link>
		<author>Ryan</author>
		<pubDate>Thu, 30 Aug 2007 20:27:30 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/fusefx-released/#comment-96</guid>
					<description>Thanks for the catch dain.  It's fixed.</description>
		<content:encoded><![CDATA[<p>Thanks for the catch dain.  It&#8217;s fixed.</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on FuseFX released by dain</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/fusefx-released/#comment-95</link>
		<author>dain</author>
		<pubDate>Thu, 30 Aug 2007 16:19:11 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/fusefx-released/#comment-95</guid>
					<description>first link is broken

really amazing stuff tho, could work well with papervision3d ;)</description>
		<content:encoded><![CDATA[<p>first link is broken</p>
<p>really amazing stuff tho, could work well with papervision3d <img src='http://www.thoughtwillrise.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Tweening variables using fuse by joxBASS</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/tweening-variables-using-fuse/#comment-60</link>
		<author>joxBASS</author>
		<pubDate>Tue, 07 Aug 2007 02:42:16 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/tweening-variables-using-fuse/#comment-60</guid>
					<description>Champion!</description>
		<content:encoded><![CDATA[<p>Champion!</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Bluring a clip with Fuse and Fuse FMP filter shortcuts by Software Dorchester</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/bluring-a-clip-with-fuse-and-fuse-fmp-filter-shortcuts/#comment-44</link>
		<author>Software Dorchester</author>
		<pubDate>Mon, 30 Jul 2007 19:16:31 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/bluring-a-clip-with-fuse-and-fuse-fmp-filter-shortcuts/#comment-44</guid>
					<description>Thanks for this.</description>
		<content:encoded><![CDATA[<p>Thanks for this.</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Tweening variables using fuse by luchezze</title>
		<link>http://www.thoughtwillrise.com/2007/03/13/tweening-variables-using-fuse/#comment-39</link>
		<author>luchezze</author>
		<pubDate>Sat, 23 Jun 2007 13:02:32 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2007/03/13/tweening-variables-using-fuse/#comment-39</guid>
					<description>Very Helpful! Great! ...  Dominik i like ur concept! i wanna c the code 2 :)</description>
		<content:encoded><![CDATA[<p>Very Helpful! Great! &#8230;  Dominik i like ur concept! i wanna c the code 2 <img src='http://www.thoughtwillrise.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Managing Code Loading with Fuse by Chris</title>
		<link>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-38</link>
		<author>Chris</author>
		<pubDate>Fri, 22 Jun 2007 11:29:51 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-38</guid>
					<description>Assuming you plan to run the methods in sequence, you could always create an variable of type object and just assign parameters and values to it. That way you can just call that variable within the fuse/function of your choice. So long as the object is declared at the start of your actionscript, I would guess that it would work the way you want... albeit in a very primitive fashion. Once fuses start running in parallel then you could get potential synchronization issues where parameters wouldn't be set, or have the wrong values.</description>
		<content:encoded><![CDATA[<p>Assuming you plan to run the methods in sequence, you could always create an variable of type object and just assign parameters and values to it. That way you can just call that variable within the fuse/function of your choice. So long as the object is declared at the start of your actionscript, I would guess that it would work the way you want&#8230; albeit in a very primitive fashion. Once fuses start running in parallel then you could get potential synchronization issues where parameters wouldn&#8217;t be set, or have the wrong values.</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Managing Code Loading with Fuse by stenser</title>
		<link>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-35</link>
		<author>stenser</author>
		<pubDate>Sun, 10 Jun 2007 10:19:47 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-35</guid>
					<description>Ok. Thank you. I have now found that i can use for example func:"trace" with the arg:"Now". But how can i get the arg from my "last" function for the "next" function? Is it possible to take "this._parent.loadManager.resume();" to start the next function with any parameter?</description>
		<content:encoded><![CDATA[<p>Ok. Thank you. I have now found that i can use for example func:&#8221;trace&#8221; with the arg:&#8221;Now&#8221;. But how can i get the arg from my &#8220;last&#8221; function for the &#8220;next&#8221; function? Is it possible to take &#8220;this._parent.loadManager.resume();&#8221; to start the next function with any parameter?</p>
]]></content:encoded>
				</item>
	<item>
		<title>Comment on Managing Code Loading with Fuse by Ryan</title>
		<link>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-34</link>
		<author>Ryan</author>
		<pubDate>Sun, 10 Jun 2007 03:51:34 +0000</pubDate>
		<guid>http://www.thoughtwillrise.com/2006/03/21/managing-code-loading-with-fuse/#comment-34</guid>
					<description>The short answer is yes.  I would take a look at the Fuse docs.  search the page for "args".</description>
		<content:encoded><![CDATA[<p>The short answer is yes.  I would take a look at the Fuse docs.  search the page for &#8220;args&#8221;.</p>
]]></content:encoded>
				</item>
</channel>
</rss>
