February 27, 2006 – 8:46 pm
Same as the random clips tween but this time it is moving a bunch of blurred clips. Again, on my machine it is amazingly smooth.
UPDATED 03-10-07: This is now updated to Fuse 2.
[kml_flashembed movie=”/wp-content/uploads/fuse/Random-Blur-Clips.swf” width=”700″ height=”300″ /]
[as]
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EXAMPLE FILE:
Create a bunch of clips, blur them and move them around randomly.
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EXAMPLE CREDIT:
Ryan Potter
www.ThoughtWillRise.com
License: Same as Fuse.
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FUSE […]
February 27, 2006 – 8:32 pm
This is Like the Random delegate example but this time I am drawing a bunch of clips. Fuse manages things quite well. Published to Flash 8 it manages to deal with 100 clips moving at the same time randomly. The time is random too, 20 that means 200 instances of fuse animating 100 clips at […]
February 27, 2006 – 8:29 pm
Another fuse test. This time I am using Delegate to change the scope of values being passed to fuse. This way you can have different scope for the runtime vals that fuse is tweening. It is a box that moves randomly around the stage.
View
Delegate and Sequence Tween Code
February 27, 2006 – 8:25 pm
This is a simple test to see if it was possible to use Fuse as an animator for a class file. It is. Basically I created a simple class that draws a box. In the class there are some animations functions that load an instance of fuse as a var in the class then you […]
February 27, 2006 – 7:52 pm
Another test using fuse. I created a clip with AS and animate it with fuse. I am using fuse to animate the _alpha, _x, _y, blurX, and blurY, and the interval of time between animation sequences.
View
Blur In and Fade In Rand Code
February 27, 2006 – 7:40 pm
Here is a bezier tween test using Fuse. Basically I draw a box on screen using Actionscript and animate it alog a curve.
View
Bezier Tween Code