This is an example proof-of-concept I did a while back to see if it would be possible to tween objects into more organic shapes using Fuse. Turns out it is not only possible, it looks pretty neat. I will definitely be using this idea in a project. Give it a click and […]
This example uses just the Zigo Engine and FuseItem object syntax to scale up a clip with an elastic tween. Nothing too flashy, but it is a simple example of using object syntax.
[kml_flashembed movie=”/wp-content/uploads/fuse/Scale-Tween.swf” width=”700″ height=”300″ /]
Here is the code:
[as]
/*****************************************************************************
=============================================================================
EXAMPLE FILE:
Scale a box up 300 percent with an elastic tween.
=============================================================================
EXAMPLE CREDIT:
Ryan Potter
www.ThoughtWillRise.com
License: Same as […]
Yet another post on getting stuff off my hard drive and into the public domain in the effort that it may help someone with AS, Fuse or filter tweening. This example just moves and blurs a clip using Fuse and FMP.
[kml_flashembed movie=”/wp-content/uploads/fuse/Filter-Blur-Tween.swf” width=”700″ height=”300″ /]
And here is the code:
[as]
/*****************************************************************************
=============================================================================
EXAMPLE FILE:
Create a box. Move it […]
More Fuse goodness. This was an answer to a question asked on the Fuse mailing list about how to create fade a clip out, hold for a bit, and fade it back in.
[kml_flashembed movie=”/wp-content/uploads/fuse/Fade-Out-In.swf” width=”700″ height=”300″ /]
Example code:
[as]
/*****************************************************************************
=============================================================================
EXAMPLE FILE:
Make a box fade out, hold, and fade back in.
=============================================================================
EXAMPLE CREDIT:
Ryan Potter
www.ThoughtWillRise.com
License: Same as Fuse.
=============================================================================
FUSE CREDIT:
Fuse […]
Here is an example of using Fuse as a load manager. This works really well if you want to sequence code that needs to wait until something is loaded. It works great if you need to load xml before you draw the ui.
UPDATED 03-10-07: The code has been updated to fuse 2.
[as]
function drawLoadManager(){
trace(”Draw Load Manager […]
February 27, 2006 – 8:46 pm
Same as the random clips tween but this time it is moving a bunch of blurred clips. Again, on my machine it is amazingly smooth.
UPDATED 03-10-07: This is now updated to Fuse 2.
[kml_flashembed movie=”/wp-content/uploads/fuse/Random-Blur-Clips.swf” width=”700″ height=”300″ /]
[as]
/*****************************************************************************
=============================================================================
EXAMPLE FILE:
Create a bunch of clips, blur them and move them around randomly.
=============================================================================
EXAMPLE CREDIT:
Ryan Potter
www.ThoughtWillRise.com
License: Same as Fuse.
=============================================================================
FUSE […]
February 27, 2006 – 8:32 pm
This is Like the Random delegate example but this time I am drawing a bunch of clips. Fuse manages things quite well. Published to Flash 8 it manages to deal with 100 clips moving at the same time randomly. The time is random too, 20 that means 200 instances of fuse animating 100 clips at […]
February 27, 2006 – 8:29 pm
Another fuse test. This time I am using Delegate to change the scope of values being passed to fuse. This way you can have different scope for the runtime vals that fuse is tweening. It is a box that moves randomly around the stage.
View
Delegate and Sequence Tween Code
February 27, 2006 – 7:52 pm
Another test using fuse. I created a clip with AS and animate it with fuse. I am using fuse to animate the _alpha, _x, _y, blurX, and blurY, and the interval of time between animation sequences.
View
Blur In and Fade In Rand Code
February 27, 2006 – 7:40 pm
Here is a bezier tween test using Fuse. Basically I draw a box on screen using Actionscript and animate it alog a curve.
View
Bezier Tween Code